TeamFightTactics - Rules & Strategy - Coding an AI - Part 2
Description This part 2 of my series on coding an AI to play TFT. This explains the rules of the game and how the various strategy elements will affect my AI design. Topics covered: Unit traits, Augments, Items, XP, Income, board placement, Statistics, Neural Networks, Fuzzy Logic, Training Data Gathering. Transcript Hey it’s AI Gamer here where I teach you to code by building AIs to play video games.This is part of my series on TeamFight Tactics. This video will explain the rules of the game and how they will affect my AI design. The easiest way to explain is to actually hop into a game. If you want to follow along, you can download the game on Mobile or PC from teamfighttactics.leagueoflegends.com. It’s free to play. Although some cosmetic upgrades do cost real money, but they’re completely optional. TFT is a turn-based strategy game in the AutoChess genre where eight players go head to head building armies and fighting each other. It’s easy to play, but hard to master. There’s no st...